]> Haese & Harris - Chapter 28 Notes

28: Volumes of Revolution

A: Solids of Revolution

There are many shapes that are created by rotating a simple shape in space. It turns out that the volume of such objects can be found using calculus.

Here's the idea: take a small interval along the axis of rotation, and use that to create a rectangle (much like we did when beginning integrals). Now, spin that rectangle around the axis to create a very small cylinder. Knowing the volume of that cylinder, and being able to add up a lot of those cylinders means that we can find the volume of a solid that is generated by rotating a function around an axis.

Let's consider a function (it doesn't matter which—call it f(x)) from x=0 to x=4. Here's the graph:

An Image

When this is rotated around the x-axis, the resulting shape is…

An Image

 

How do we get the volume of this thing? By slicing it up into manageable parts, and taking the limit.

OK, let's consider a really tiny sliver along the x-axis and make a little rectangle…like this:

An Image

If we take this little rectangle, and spin it around the x-axis, we get a little cylinder (really short cylinders are called disks):

An Image

The volume of a cylinder/disk is simple to calculate:  V = π r 2 h . The radius is just the function value (f(x)), and the height is tiny (let's call it Δx).

An Image

So—the volume of this small cylinder is  π ( f ( x ) ) 2 Δ x . Now, I want to add up the volumes of a bunch of these disks (specifically, from x=0 to x=4) and take the limit as Δx approaches zero. That should give the volume of this object!  V = lim Δ x 0 x = 0 4 π ( f ( x ) ) 2 Δ x

Now wait just a minute…this looks familiar. Haven't we done this before?

Yes! That looks like an integral!

And it is.

The volume of the object is  V = 0 4 π ( f ( x ) ) 2 d x . Of course, you don't always have to start at zero and stop at four…you can use any reasonable limits for the integration.

This example assumes a rotation around the x-axis. If you want to rotate around the y-axis, then you probably want to rewrite the function so that x is a function of y.

Examples

[1.] Find the volume generated by rotating the region bounded by  y = x 2 x=1 and  y = 0  about the x-axis.

The region:

An Image

The solid:

An Image

The volume is  0 1 π ( x 2 ) 2 d x = 0 1 π x 4 d x = π 5 x 5 ] 0 1 = π 5 .

 

[2.] Find the volume generated by rotating the region bounded by  x = y y 2  and x=0 about the y-axis.

The region:

An Image

The solid:

An Image

The volume is  0 1 π ( y y 2 ) d y = π 0 1 ( y 2 2 y 3 + y 4 ) d y = π ( 1 3 y 3 1 2 y 4 + 1 5 y 5 ) 0 1 = π ( 1 3 1 2 + 1 5 ) = π 30 .

 

[3.] Find the volume generated by rotating the region bounded by  1 x 2 + 1 x=0x=1 and  y = 0  about the x-axis.

The region:

An Image

The solid:

An Image

The volume is  0 1 π ( 1 x 2 + 1 ) 2 d x = π 0 1 1 x 2 + 1 d x = π tan 1 ( x ) ] 0 1 = π ( tan 1 ( 1 ) tan 1 ( 0 ) ) = π 2 4 .

 

B: Volumes for Two Defining Functions

Sometimes, the area that you want to rotate doesn't come out solid—it has a hole of some type. This arises when the area that is rotated is the area between two functions, rather than the area beneath just one function.

Consider these functions:

An Image

When that very unusual area is rotated, it looks like this:

An Image

(it is difficult to see, perhaps, that this thing is empty inside…try!)

We can still consider a very small section along the axis to create a rectangle. However, when this is rotated around the axis, you get what most would recognize as a ring (often called a washer)!

An Image

The volume of this ring is not difficult to find…

An Image

It's just the volume of the disk with the larger radius, minus the volume of the disk with the smaller radius.  V = π ( f ( x ) ) 2 Δ x π ( g ( x ) ) 2 Δ x = π [ ( f ( x ) ) 2 ( g ( x ) ) 2 ] Δ x

Again, we want to sum these up and take the limit as Δx approaches zero…and again, this results in an integral!

V = a b π [ ( f ( x ) ) 2 ( g ( x ) ) 2 ] d x

The other way that a solid can be defined by two functions is that the boundary isn't constant. Consider this area between  y = sin ( x ) y = cos ( x ) , and  y = 0 :

An Image

(I can't get my computer to draw a picture of the solid)

This must be separated into regions if you want to rotate it about the x-axis…unless you want to learn about a technique called shells…

Examples

[4.] Find the volume generated by rotating the region bounded by  x = y 2  and  y = x 2  about the x-axis.

The region:

An Image

The solid:

An Image

The volume is  0 1 π ( ( x ) 2 ( x 2 ) 2 ) d x = π 0 1 ( x x 4 ) d x = π ( 1 2 x 2 1 5 x 5 ) 0 1 = π ( 1 2 1 5 ) = 3 π 10 .

 

[5.] Find the volume generated by rotating the region bounded by  y = x  and  y = x  about the y-axis.

The region:

An Image

The solid:

An Image

The volume is  0 1 π ( y y 2 ) d y = π 0 1 ( y y 2 ) d y = π ( 1 2 y 2 1 3 y 3 ) 0 1 = π ( 1 2 1 3 ) = π 6 .

 

[6.] Find the volume generated by rotating the region bounded by  y = sec ( x ) x + y = 4 x = π 4  and  x = π 4  about the x-axis.

The region:

An Image

The solid:

An Image

The volume is  π 4 π 4 π ( ( sec ( x ) ) 2 ( 4 x ) 2 ) d x = π π 4 π 4 ( sec 2 ( x ) ( 16 8 x + x 2 ) ) d x . That looks pretty ugly…I'll let my calculator work this one. The volume is 73.7.

Extra: Cross Sections

In general, if we know the cross sectional area of a solid at any point along an axis (typically the x-axis), then we can find the volume of the object by integrating the area function along the axis.

An Image

If, for any value of x in the interval  [ a , b ]  the cross sectional area  A ( x )  is known (or can be found), then the volume of the object is  a b A ( x ) d x .

For many problems, we will know a function that traces the base of the solid, and it will be up to us to use a little geometry to find the cross sectional area. For example, consider the area between the y-axis,  y = 4  and  y = x 2 .

An Image

Now, let's tip that over into three dimensions before we create a solid.

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To create the solid, let's construct a square for each value of x.

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All that remains is to write and evaluate the integral. The volume is  0 2 ( 4 x 2 ) 2 d x , which works out to 17.1.

Examples

[7.] The base of a solid is the region enclosed by  y = x 2  and  y = 1 . Cross sections parallel to the y-axis are equilateral triangles. Find the volume of the solid.

The region:

An Image

The solid:

An Image

The volume is  0 1 3 4 ( 2 y ) 2 d y = 3 0 1 y d y = 3 ( 1 2 y 2 ) 0 1 = 3 2 .

 

[8.] The base of a solid is the triangular region with vertices  ( 0 , 0 ) ( 3 , 0 )  and  ( 0 , 2 ) . Cross sections perpendicular to the x-axis are semicircles. Find the volume of the solid.

The region:

An Image

The solid:

An Image

The volume is  0 2 π 2 ( 1 2 ( 2 3 x + 2 ) ) 2 d x . Again, since this looks quite nasty, I'll allow my calculator to do the dirty work, giving a result of 1.51.

Extra Ideas

What if you wanted to rotate a region around some line other than the x- or y-axis?

How can you use integration to find the length of a curve?

What if you wanted to find the surface area of a solid generated by rotating a region?


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